Summary

Currently freelance and available for work, I have 10 years experience as a Concept Artist & Illustrator working in AAA game development, IP Development, CG Trailers, popular RPG Books, Board & Card games. I was the Lead Concept Artist for "Tom Clancy's - The Division". My key skills are in Character & Environment concepts for production.

Skills

  • Concept Art
  • Concept Design
  • Environment Design
  • Illustration
  • Storyboarding
  • Marketing Illustration
  • Character Design
  • Prop Design
  • Creature Design
  • Key Art
  • Storytelling
  • Sketching
  • Software Proficiency

    After Effects
    After Effects
    Maya
    Maya
    Photoshop
    Photoshop
    SketchUp
    SketchUp
    ZBrush
    ZBrush
    Jira
    Jira
    Shotgun
    Shotgun

    Productions

    Experience

    Concept Artist / Lead Concept Artist

    Massive Entertainment - A Ubisoft Studio
    March 2011 - December 2015 4 years 9 months | Malmö, Sweden

    At Massive I started as a Concept Artist eventually transferring to the role of Lead Concept Artist for the production of Tom Clancy's The Division.

    Concept Artist

    MOOD Visuals
    January 2016 - June 2016 5 months | Copenhagen, Denmark

    At Mood I was able to work on various AAA projects for a variety of clients.

    Concept Artist & Illustrator

    Freelance
    September 2016 - Present | Malmö, Sweden

    Available for Concept Art and illustration work, please feel free to contact me at tgconceptartwork@gmail.com